Providing brighter futures through tutoring
info        rss        email
email        rss        info

console

Add a Web Console to Your Toolbox, Part 2

Posted: May 10, 2012

This article concludes a two-part series that presents a JavaScript-based console library for use with web applications that may benefit from this style of user interface. Part 2 introduces you to the library's implementation so that you can expand or otherwise adapt the library to suit your own requirements.


console

Comic Books and Java

Posted: May 8, 2012

Many comic books have been digitized for access via desktop computers and mobile devices. A digitized comic book consists of sequentially numbered image files (typically JPEG or PNG) that are usually packaged into CBR and CBZ archives. This article's CBReader application lets you view and scroll through CBZ-based comic books.


console

Add a Web Console to Your Toolbox, Part 1

Posted: May 3, 2012

This article begins a two-part series that presents a JavaScript-based console library for use with web applications that may benefit from this style of user interface. Part 1 introduces you to the library's simple API along with a browser shell application that serves as a useful demonstration of this API.


android

Beginning Android, Part 7

Posted: April 27, 2012

The final installment in my Beginning Android series completes this course by teaching you how to use Eclipse to develop W2A. First, you learn how to install this IDE, and then learn how to install the ADT Plugin, which simplifies Android app development and testing. Finally, you learn how to create and run W2A in this environment.


java tutor

Pixel Graphics and JavaFX

Posted: April 26, 2012

JavaFX's node-based infrastructure lets you create scenes based on geometric shapes, images, text, controls, and even media. You can also use this infrastructure to create complex pixel-oriented graphics such as fireworks, plasma, fractals, and fire. In the latter case, you either manipulate object-based pixels or work directly with Prism.